Winning Pachinko

Winning Pachinko

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  • Author: Eric Sedensky
  • Publisher: Tuttle Publishing
  • ISBN: 1462904319
  • Category : Games & Activities
  • Languages : en
  • Pages : 146

Pachinko, a game played by over 30 million Japanese, is synonymous with glaring lights, mind-rattling noise and smoke-choked parlors. To the uninitiated, the game's phenomenal popularity is nothing less than an enigma. The unofficial truth is that pachinko is one of Japan's biggest forms of gambling. For non-Japanese, the hush surrounding this money-making aspect has contributed to misunderstandings about the game. Now, with Winning Pachinko Eric Sedensky opens parlor doors to the English-speaking world and guides readers through the essentials of play - where to buy balls, how to select a machine, and most importantly, how and where to claim one's booty of cool cash. A glossary of pachinko terms, useful diagrams, and photographs accompany the text.


Gambling in America

Gambling in America

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  • Author: William Norman Thompson
  • Publisher: ABC-CLIO
  • ISBN: 1576071596
  • Category : Games
  • Languages : en
  • Pages : 509

An A–Z look at the history and impacts of gambling, including related legal, legislative, economic, and social issues. * More than 250 entries on every aspect of gambling in the United States * A chronology of significant events in the history of gambling from prehistory to the present day * The full text of 11 of the author's published articles on gambling * Reviews of more than 60 books in an extensive and thoroughly annotated bibliography


The Casino, Card and Betting Game Reader

The Casino, Card and Betting Game Reader

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  • Author: Mark R. Johnson
  • Publisher: Bloomsbury Publishing USA
  • ISBN: 1501347268
  • Category : Games & Activities
  • Languages : en
  • Pages : 512

Casino games and traditional card games have rich and idiosyncratic histories, complex subcultures and player practices, and facilitate the flow of billions of dollars each year through casinos and card rooms, and between professional players and amateurs. They have nevertheless been overlooked by game scholars due to the negative ethical weight of “gambling” – with such games pathologized and labelled as deviance or mental illness, few look beyond to unpick the games, their players, and their communities. The Casino, Card and Betting Game Reader offers 25 chapters studying the communities playing these games, the distinctive cultures and practices that have emerged around them, their activities and beliefs and interpersonal relationships, and how these games influence – both positively and negatively – the lives and careers of millions of game players around the world. It is the first of a new series of edited collections, Play Beyond the Computer, dedicated to exploring the play of games beyond computers and games consoles.


They Create Worlds

They Create Worlds

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  • Author: Alexander Smith
  • Publisher: CRC Press
  • ISBN: 042975261X
  • Category : Computers
  • Languages : en
  • Pages : 606

They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Vol. 1 is the first in a three-volume set that provides an in-depth analysis of the creation and evolution of the video game industry. Beginning with the advent of computers in the mid-20th century, Alexander Smith’s text comprehensively highlights and examines individuals, companies, and market forces that have shaped the development of the video game industry around the world. Volume one, places an emphasis on the emerging ideas, concepts, and games developed from the commencement of the budding video game art form in the 1950s and 1960s through the first commercial activity in the 1970s and early 1980s. They Create Worlds aims to build a new foundation upon which future scholars and the video game industry itself can chart new paths. Key Features: The most in-depth examination of the video game industry ever written, They Create Worlds charts the technological breakthroughs, design decisions, and market forces in the United States, Europe, and East Asia that birthed a $100 billion industry. The books derive their information from rare primary sources such as little-studied trade publications, personal papers collections, and oral history interviews with designers and executives, many of whom have never told their stories before. Spread over three volumes, They Create Worlds focuses on the creative designers, shrewd marketers, and innovative companies that have shaped video games from their earliest days as a novelty attraction to their current status as the most important entertainment medium of the 21st Century. The books examine the formation of the video game industry in a clear narrative style that will make them useful as teaching aids in classes on the history of game design and economics, but they are not being written specifically as instructional books and can be enjoyed by anyone with a passion for video game history.


Official Gazette of the United States Patent and Trademark Office

Official Gazette of the United States Patent and Trademark Office

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  • Author:
  • Publisher:
  • ISBN:
  • Category : Patents
  • Languages : en
  • Pages :


Japan

Japan

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  • Author: James Mak
  • Publisher: University of Hawaii Press
  • ISBN: 0824863054
  • Category : Business & Economics
  • Languages : en
  • Pages : 240

This collection of twenty-six essays furnishes concise explanations of everyday Japanese life in simplified economic terms. They begin with such questions as, Do Japanese live better than Americans? Why don't Japanese workers claim all their overtime? Why don't Japanese use personal checking accounts? Why do Japanese give and receive so many gifts? The essays are written in non-technical, accessible language intended for the undergraduate or advanced placement high school student taking an economics course or studying Japan in a social science course. The general reader will find the book a fascinating compendium of facts on Japanese culture and daily life.


The Culture of Japan as Seen through Its Leisure

The Culture of Japan as Seen through Its Leisure

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  • Author: Sepp Linhart
  • Publisher: SUNY Press
  • ISBN: 9780791437919
  • Category : Sports & Recreation
  • Languages : en
  • Pages : 412

The Culture of Japan as Seen through Its Leisure brings together scholars of various disciplines from around the globe to discuss different forms of leisure activities in past and present Japan, thus enriching our knowledge of Japanese culture. Arranged in five sections, the volume focuses on everyday activities such as leisure, sports, travel and nature, theater and music, playing games, and gambling. The editors place the treated leisure activities into a historical frame of reference and relate them to the well-known classification scheme of games by Roger Caillois.


Japan Quarterly

Japan Quarterly

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  • Author:
  • Publisher:
  • ISBN:
  • Category : Electronic journals
  • Languages : en
  • Pages : 514


Dream Small, Win Big

Dream Small, Win Big

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  • Author: Kazuo Inamori
  • Publisher: PHP研究所
  • ISBN:
  • Category : Self-Help
  • Languages : en
  • Pages : 189

Do you have a dream? Do you know how to make it come true? It is simple: Always do the right thing. The author, Kazuo Inamori is a global entrepreneur who founded Kyocera and KDDI and lifted Japan Airlines out of bankruptcy to solid profitability as its chairperson. However, Inamori had not always been so successful. As an adolescent, he failed both the middle school and university entrance exams. After graduation, the only company that was willing to hire him was teetering on the brink of bankruptcy. In spite of his misfortunes, he focused on achieving what he could given his circumstances. Instead of becoming discouraged, he tried to love his work, to experiment with new ideas, and to remain optimistic. This may sound simple, but the challenge is to bring this mindset to work every single day. This was the key to Inamori's success. This book contains no shortcuts or get-rich-quick tips. Rather, it is a testament to the power of perseverance and positivity, and its readers will gain a new appreciation of the importance of hard work, routine, and maintaining growth mindset. ※『君の思いは必ず実現する』を英訳し、電子書籍として配信いたします。 【PHP研究所】


Demons Be Gone, A Romance

Demons Be Gone, A Romance

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  • Author: Tuna Cole
  • Publisher: Lulu.com
  • ISBN: 1365900118
  • Category : Biography & Autobiography
  • Languages : en
  • Pages : 284

This is a gonzo primer of Japan, as seen through the eyes of a gaijin English teacher from his decade of Japanese residency.